Following the announcement of Closed Beta Test 2 starting this week along with more invites heading out, MMORPG started a live chat with Jeremy Gaffney, Executive Producer of Wildstar. Here are the consolidated notes.
Question 1
Originally posted by Wrekh
How are holograms working against enemies on higher ground?
IMO quite well. Water/aerial combat is where they have the most trickiness (so we tend to disincent that, water combat is often quite a pain anyways because people don’t necessarily operate in 3-space well (just ask Khan).)
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