Following the announcement of Closed Beta Test 2 starting this week along with more invites heading out, MMORPG started a live chat with Jeremy Gaffney, Executive Producer of Wildstar. Here are the consolidated notes.
Originally posted by Wrekh
How are holograms working against enemies on higher ground?
IMO quite well. Water/aerial combat is where they have the most trickiness (so we tend to disincent that, water combat is often quite a pain anyways because people don’t necessarily operate in 3-space well (just ask Khan).)
Hit the break for more!