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Carbine has always been doing their best to keep our attention by feeding us tiny morsels of information for Wildstar. Before the dust of discussion from their previous news even settled, they do it again, releasing two teaser pictures for an upcoming announcement on the 19th of this month.
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This week Carla, Joe, and Drew sit back and relax with a cold glass of…Moxie?!? They also discuss Jeremy Gaffney and his lovely talkativeness, the leaked-by-Carbine patch notes for CBT2, the new PvP Battleground, and more! Continue reading »
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This week Carla, Joe, and Drew discuss movement, junkies, the 1%, and more! Expect the usual dose of housing, PvP, elder game, and The Secret World discussion (*clink*). Can you tell what our favorite topics are? Continue reading »
Following the announcement of Closed Beta Test 2 starting this week along with more invites heading out, MMORPG started a live chat with Jeremy Gaffney, Executive Producer of Wildstar. Here are the consolidated notes.
Question 1
Originally posted by Wrekh
How are holograms working against enemies on higher ground?
IMO quite well. Water/aerial combat is where they have the most trickiness (so we tend to disincent that, water combat is often quite a pain anyways because people don’t necessarily operate in 3-space well (just ask Khan).)
Hit the break for more! Continue reading »
Hey everyone! Today we have a ton of news on our new favorite game, Wildstar! I am just going to jump right in.
Biobreak
Sypster over at Biobreak had a neat Top 40 article on Wildstar. He writes for Massively, so he was likely part of or privy to information from the press event a few weeks ago.
This article links to several other articles in the news network, but it also has pulled some of Sypster’s favorite things from those articles (and some of mine too, as it turns out).
Hit the jump for more articles and news….